Equipment Tables

The equipment tables are divided into 5 sections, small, 1-handed, 2-handed, ranged and thrown, and armour. The costs of each peice of equipment are given in human currency, elven currency (based on average quality gems), and Hub credits.

Small Weapons
1-Handed Weapons
2-Handed Weapons
Ranged and Thrown Weapons
Armour
Common Potions

Small Weapons

Weapon
Size
Base Damage
Cost (Human)
Cost (Elf)
Cost (Hub)
Knife/DaggerUnder 18"33 silver1 Medium10 Credits
Hand AxeUnder 12"32 silver1 Medium10 Credits
HammerUnder 12"32 silver1 Medium10 Credits

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1-Handed Weapons

Weapon
Size
Base Damage
Cost (Human)
Cost (Elf)
Cost (Hub)
Sword18" to Waist61 gold2 Medium50 Credits
SwordWaist to Chest6 (9 if used 2-handed)1 Gold 5 Silver1 Large80 Credits
Axe12" to Thigh67 silver2 Medium40 Credits
AxeThigh to Waist6 (9 if used 2-handed)7 silver2 Medium40 Credits
SpearThigh to Stomach66 silver2 Medium30 Credits
SpearStomach to Chest6 (9 if used 2-handed)6 silver2 Medium30 Credits
Hammer12" to Thigh67 silver2 Medium40 Credits
HammerThigh to Waist6 (9 if used 2-handed)7 silver2 Medium40 Credits
StaveKnee to Waist63 silver1 Medium10 Credits

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2-Handed Weapons

Weapon
Size
Base Damage
Cost (Human)
Cost (Elf)
Cost (Hub)
SwordChest to Shoulder92 gold 5 silver2 Large150 Credits
AxeWaist to Chest91 gold 5 silver1 Large70 Credits
SpearChest to Full Height91 gold2 Medium50 Credits
HammerWaist to Chest91 gold 2 silver1 Large70 Credits
StaveAbove Shoulder91 gold2 Medium50 Credits
Pole WeaponAbove maximum92 gold2 Large120 Credits

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Ranged and Thrown Weapons

Weapon
Size
Base Damage
Cost (Human)
Cost (Elf)
Cost (Hub)
Knifeup to 12"32 silver1 Medium10 Credits
Axeup to 12"32 silver1 Medium10 Credits
Hammerup to 12"32 silver1 Medium10 Credits
Bow-61 gold1 Medium50 Credits
Crossbow-61 gold 5 silver1 Medium80 Credits
Siege Bow-95 gold3 Large250 Credits
Siege Crossbow-128 gold5 Large450 Credits

Siege bows require strength 1 to use.

Siege crossbows require a winched and tripod mounted physrep

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Armour

Armour
Type/Size
Armour Value
Cost (Human)
Cost (Elf)
Cost (Hub)
ClothCloth12 silver2 Small10 Credits
PaddedLight25 silver1 Medium30 Credits
LeatherLight38 silver1 Medium40 Credits
Studded LeatherMedium41 gold2 Medium50 Credits
MailMedium41 gold2 Medium50 Credits
PlateHeavy53 gold2 Large200 Credits
BucklerForearm Diameter-5 silver1 Medium30 Credits
ShieldTorso Sized-9 silver2 Medium50 Credits
Tower ShieldAbove Maximum-1 gold 2 silver1 Large80 Credits

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Commonly Avaialble Potions

Potion
Type
Cost (Human)
Cost (Elf)
Cost (Hub)
Heal 3Brewed Alchemical or Enchanted Elixir2 gold2 large120 Credits
Smelling Salts (Cure sleep)Brewed Alchemical1 gold 3 silver3 medium100 Credits
Heal 6Brewed Alchemical or Enchanted Elixir3 gold 3 silver3 large 1 Small200 Credits
Antidote 6Brewed Alchemical2 gold 6 silver2 large 1 medium200 Credits
Toughness 1 (+3 hits per location)Brewed Alchemical or Enchanted Elixir5 gold 2 silver5 large 1 Small300 Credits
Heal 12Brewed Alchemical or Enchanted Elixir6 gold6 large350 Credits

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